Advice on IG vs GK
Posted: Sun 17 Nov, 2013 12:49 am
				
				I have been really struggling with the IG vs GK matchup and was hoping for some tips.  I generally can get through tier 1 comfortably, but usually mid tier 2 things fall apart.  Specific problems are interceptors, GK dreadnoughts, and the nemesis vortex.
Interceptors: I haven't found a way to control these units. They tend to be a death sentence for my setup teams, they can usually drive off or disrupt catachans, and they are a relatively guaranteed snare for a chimera or leman russ. Essentially they tend to nullify my key units.
Dreadnoughts: If left with multi-melta, these easily finish my vehicles with an interceptor krak grenade to snare and canticle of absolution to prevent repair. As a mobile plasma cannon they tend to devastate my infantry while being well protected from my usual counters (They are hard manitcore hits, immune to disruption from old reliable, and lascannons are being jumped by interceptors). I can sometimes snare with stormtroopers, but they won't live to bring down the dread without additional av.
Nemesis Vortex: This ability is generally an instant retreat for any squads around it. I can't outrun it, and combined with hellfury strike is can easily wipe a blobbed army. I try not to blob or to hop in a chimera, but that isn't always easy.
So what has your experience been in this match up? Any advice on how to handle these threats? Is there something GK players really fear from the IG?
			Interceptors: I haven't found a way to control these units. They tend to be a death sentence for my setup teams, they can usually drive off or disrupt catachans, and they are a relatively guaranteed snare for a chimera or leman russ. Essentially they tend to nullify my key units.
Dreadnoughts: If left with multi-melta, these easily finish my vehicles with an interceptor krak grenade to snare and canticle of absolution to prevent repair. As a mobile plasma cannon they tend to devastate my infantry while being well protected from my usual counters (They are hard manitcore hits, immune to disruption from old reliable, and lascannons are being jumped by interceptors). I can sometimes snare with stormtroopers, but they won't live to bring down the dread without additional av.
Nemesis Vortex: This ability is generally an instant retreat for any squads around it. I can't outrun it, and combined with hellfury strike is can easily wipe a blobbed army. I try not to blob or to hop in a chimera, but that isn't always easy.
So what has your experience been in this match up? Any advice on how to handle these threats? Is there something GK players really fear from the IG?
