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				Health/Energy regeneration
				Posted: Fri 31 Jan, 2014 4:52 pm
				by Foomius
				When a wargear, eg, armor of the apothecarion says it increases health regen by 0.1, does that mean by 10%, or by 0.1hp/second?
As always, thanks for this awesome mod.
			 
			
					
				Re: Health/Energy regeneration
				Posted: Fri 31 Jan, 2014 5:05 pm
				by Caeltos
				0.1 = 1 health per second
0.15 = 1,5 health per second
1.0 = 10 health per second
1.15 11,5 health per second
			 
			
					
				Re: Health/Energy regeneration
				Posted: Fri 31 Jan, 2014 5:15 pm
				by Foomius
				Ah, so it's 1hp/s extra? So something in between the two options.
Thanks for all the work on this mod, Caeltos. Really good stuff.
			 
			
					
				Re: Health/Energy regeneration
				Posted: Fri 31 Jan, 2014 6:40 pm
				by Myrdal
				The clock in dow 2 ticks every 1/10 sec, hence why you multiply these values by 10 to get per second.