Page 1 of 1
					
				Necrons
				Posted: Sat 15 Feb, 2014 11:51 pm
				by sterling
				Bloodravage is back - to a certain extent.
Thought I'd share the good news with a video he uploaded for those who haven't seen it yet.
http://www.youtube.com/watch?v=g0QjZe8__nM&feature=youtu.be 
Hopefully this means some possible progress with properly new models and animations - he is most definitely the master at this kind of stuff.
 
			
					
				Re: Necrons
				Posted: Sun 16 Feb, 2014 12:34 am
				by Caeltos
				 
 I thought this would never come around again. Necrons would be amazingly fun to work on, I had some very ... well "unique" gameplay designed for them when I made some drafts for them back in the old days.
 
			
					
				Re: Necrons
				Posted: Sun 16 Feb, 2014 2:09 am
				by sterling
				Me neither, thought he'd left modding dow 2 for good. Its a long shot but hopefully the necron project gets back on track...
			 
			
					
				Re: Necrons
				Posted: Sun 16 Feb, 2014 3:21 am
				by KanKrusha
				Hah, I knew bloodravage couldn't keep away. He kept posting to help people out on the relicnews forum. He was obviously checking the forum every day. It was only a matter of time ...
			 
			
					
				Re: Necrons
				Posted: Sun 16 Feb, 2014 9:17 am
				by Orkfaeller
				Whoah, seeing them in motion and all, its beautiful.
			 
			
					
				Re: Necrons
				Posted: Sun 16 Feb, 2014 11:53 am
				by Cheekie Monkie
				KanKrusha wrote: It was only a matter of time ...
ONLY A MATTER OF TIME
Diomedes approved
 
			
					
				Re: Necrons
				Posted: Mon 17 Feb, 2014 2:51 am
				by ThongSong
				the apothecary would still target those greenskins
			 
			
					
				Re: Necrons
				Posted: Mon 17 Feb, 2014 5:19 am
				by Commissar Vocaloid
				all the base rape from DoW1 all over again?!
*fetal position and horrified rocking back and forth*
Good stuff though; very fluid animation from the looks of it, and with some sounds as well.
			 
			
					
				Re: Necrons
				Posted: Mon 17 Feb, 2014 12:32 pm
				by Indrid
				Looks like he used Wraithguard animations/skeletons for the Warriors.  An obvious choice and it works well.
			 
			
					
				Re: Necrons
				Posted: Mon 17 Feb, 2014 7:27 pm
				by Batpimp
				YES!!!!!!!!!!!!!!!!!!!!!!!!! amazing
			 
			
					
				Re: Necrons
				Posted: Mon 17 Feb, 2014 7:38 pm
				by Ar-Aamon
				Very nice. I hope he will do some stuff for Elite Mod. 

 
			
					
				Re: Necrons
				Posted: Tue 18 Feb, 2014 12:45 am
				by Warp Dust Addict
				More Xenos the Deathwatch sure is gonna be busy.
			 
			
					
				Re: Necrons
				Posted: Tue 18 Feb, 2014 2:56 am
				by Pandemic
				If they're added to Elite, please don't make them as overpowered as they are still in the original DoW.
			 
			
					
				Re: Necrons
				Posted: Tue 18 Feb, 2014 5:17 am
				by HandSome SoddiNg
				So its Tau or Necrons next @_@ Caeltos?
			 
			
					
				Re: Necrons
				Posted: Tue 18 Feb, 2014 7:45 am
				by FunkyMonkey
				I like the models, and the wraithguard skeleton is perfect.  However, I always thought basic Gauss Flayers were more like beams of crackling energy rather than lightning arcs, which was separated into the new Tesla weapons from 5th/6th Edition.
			 
			
					
				Re: Necrons
				Posted: Tue 18 Feb, 2014 10:34 am
				by David-CZ
				I think it doesn't look like a lightning in the vid only because of easier implementation since it's just a recolored fx that is already in the game. AFAIK it should be a sort of lightning fluff-wise. But then again unless they start shooting rainbows it's not really important.
			 
			
					
				Re: Necrons
				Posted: Tue 18 Feb, 2014 10:58 am
				by sk4zi
				but it should not be splash dmg.
			 
			
					
				Re: Necrons
				Posted: Tue 18 Feb, 2014 11:17 am
				by David-CZ
				Right, I didn't realize it is.
			 
			
					
				Re: Necrons
				Posted: Fri 21 Feb, 2014 12:13 am
				by Kilgarn
				Personally I'd be all over the place if we could use these models and whatnot to work :3
Necrons are my fave (ok... one of the fave xD) race and I'd be happy as hell if we could make them work 

 
			
					
				Re: Necrons
				Posted: Sat 22 Feb, 2014 2:16 am
				by Jevon
				
I have just started a monolith myself with the intention of getting necrons together to try and get them in elite. So any help I can be let me know 

 
			
					
				Re: Necrons
				Posted: Sat 22 Feb, 2014 9:12 am
				by fankater
				Jevon wrote:I have just started a monolith myself with the intention of getting necrons together to try and get them in elite. So any help I can be let me know 

 
Contact Caeltos or Lulgrim about it :]