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				Re: 2.2 beta
				Posted: Sat 14 Dec, 2013 2:57 pm
				by Sub_Zero
				I am glad that the Master-crafted bolter of the Apo by DavidCZ is displayed correctly. But what about the dark reapers and the Master-crafted bolter of the Techmarine? These things still black =( I thought you had found the problem.
Torpid, yes, that wargear works as a melee denial. But I heard he was given an ability to provoke squads to attack him. Looks like it was declined.
			 
			
					
				Re: 2.2 beta
				Posted: Sat 14 Dec, 2013 5:03 pm
				by Orkfaeller
				Sub_Zero wrote:I am glad that the Master-crafted bolter of the Apo by DavidCZ is displayed correctly. But what about the dark reapers and the Master-crafted bolter of the Techmarine? These things still black =( I thought you had found the problem.
Is it the missing mip map texture problem?
If its just that David can maybe upload just the fixed texture files and you drop them into your ELITE folder, if its too late to "fix" the patch.
 
			
					
				Re: 2.2 beta
				Posted: Sat 14 Dec, 2013 7:07 pm
				by David-CZ
				Orkfaeller wrote:Sub_Zero wrote:I am glad that the Master-crafted bolter of the Apo by DavidCZ is displayed correctly. But what about the dark reapers and the Master-crafted bolter of the Techmarine? These things still black =( I thought you had found the problem.
Is it the missing mip map texture problem?
If its just that David can maybe upload just the fixed texture files and you drop them into your ELITE folder, if its too late to "fix" the patch.
 
Yes, it is the mip map issue. And I actually updated all the links quite a while age. I hoped they'd be updated in the new patch as well. For now I guess you'll just have to download and put the textures in the appropriate folders manually. All the links are here: 
http://dawnofwar.info/forum/viewtopic.php?f=6&t=337 
			
					
				Re: 2.2 beta
				Posted: Sat 14 Dec, 2013 9:57 pm
				by Lulgrim
				David-CZ wrote:Yes, it is the mip map issue. And I actually updated all the links quite a while age. I hoped they'd be updated in the new patch as well. For now I guess you'll just have to download and put the textures in the appropriate folders manually. All the links are here: 
http://dawnofwar.info/forum/viewtopic.php?f=6&t=337 
Bleh I missed this one. I can make an installer for putting the stuff in place though. Won't include this in the hotfix as I want to get it out immediately and the texture thing doesn't affect most people.
Which leads me to:
2.2 beta 9 hotfix for fixing the Tyrant Guard "Shieldwall" bug (looks like I clicked 'addition' instead of 'multiply' when making the fix).
 
			
					
				Re: 2.2 beta
				Posted: Sun 15 Dec, 2013 3:41 am
				by Cyris
				That Torpid Gamer wrote:That is one fantastic change log.
Seconded.
(Still praying for Webway gate hotkey changes though!)
 
			
					
				Re: 2.2 beta
				Posted: Sun 15 Dec, 2013 4:30 pm
				by TomastheTankEngine
				Orkfaeller wrote:Is it just me, or broke  ß9  the hotkey-auto-ordering-unit-portrait thingy?
Yes sorry my fault. A quick fix is to locate and edit the skirmish.scar file which if I remember correctly in Data\simulation. Near the top of the is a line called 
Code: Select all
CONTROL_GROUP_PROTRAT_BINDINGS = false . 
It should read 
Code: Select all
CONTROL_GROUP_PROTRAT_BINDINGS = true  . This should be set as default but I forgot to change it after my testing.
 
			
					
				Re: 2.2 beta
				Posted: Mon 30 Dec, 2013 3:33 pm
				by brandon_vdb1
				hello,
well i updated my pc with windows 8.1... and now the game won't start anymore... .
even the screenbutton turned into a white paper icon, can i redownload the patches or?
need some help cause i miss playing it 

grtz
 
			
					
				Re: 2.2 beta
				Posted: Tue 31 Dec, 2013 4:25 am
				by Nuclear Arbitor
				try reinstalling elite.
			 
			
					
				Re: 2.2 beta
				Posted: Mon 06 Jan, 2014 5:52 pm
				by AndreiCZ
				Hello new guy here and i need a little help here. I may be just really dumb but i cant seem to download the elite mod  
 
 I just go and download the beta 9 and every time i finish downloading i get an error message something about that the file could not be read or something.
Can any of you gentlemen provide me with a tip.
Thanks 

 
			
					
				Re: 2.2 beta
				Posted: Mon 06 Jan, 2014 6:50 pm
				by FiSH
				Is your antivirus deleting the file upon download?
If you are trying to launch the installer from the browser and if the file is deleted, that error message would make sense.
			 
			
					
				Re: 2.2 beta
				Posted: Mon 06 Jan, 2014 7:50 pm
				by AndreiCZ
				Well when i try to download it with google chrome it says: "unknown network error" or something simmilar when i try to download it with firefox it says the file could not be read.  

 
			
					
				Re: 2.2 beta
				Posted: Thu 09 Jan, 2014 5:18 am
				by FiSH
				Hey AndreiCZ, I finally got around to uploading the installer files to my dropbox.
Hopefully you will be able to download them from these links:
https://dl.dropboxusercontent.com/u/548 ... taller.exehttps://dl.dropboxusercontent.com/u/548 ... hotfix.exeLet me know once you've downloaded the files so I can remove them from my box.
If this doesn't work, you should check your network settings/ISP/firewall/etc.
 
			
					
				Re: 2.2 beta
				Posted: Thu 09 Jan, 2014 5:59 pm
				by AndreiCZ
				Hi Fish thanks for effort.
Im going to try downloading it and i will inform you right after.
			 
			
					
				Re: 2.2 beta
				Posted: Thu 09 Jan, 2014 6:43 pm
				by xerrol nanoha
				TomastheTankEngine wrote:Orkfaeller wrote:Is it just me, or broke  ß9  the hotkey-auto-ordering-unit-portrait thingy?
Yes sorry my fault. A quick fix is to locate and edit the skirmish.scar file which if I remember correctly in Data\simulation. Near the top of the is a line called 
Code: Select all
CONTROL_GROUP_PROTRAT_BINDINGS = false . 
It should read 
Code: Select all
CONTROL_GROUP_PROTRAT_BINDINGS = true  . This should be set as default but I forgot to change it after my testing.
 
If I edit this myself using notepad++ will I still be able to play with other people?
 
			
					
				Re: 2.2 beta
				Posted: Thu 09 Jan, 2014 11:13 pm
				by Orkfaeller
				You should be, I am atleast.
			 
			
					
				Re: 2.2 beta
				Posted: Fri 10 Jan, 2014 2:07 pm
				by AndreiCZ
				Ok it worked.
Thanks again fish you can delete the file from your dropbox  

 .
 
			
					
				Re: 2.2 beta
				Posted: Tue 14 Jan, 2014 3:45 am
				by AdmiralAvocado
				I have the same issue downloading, the dropbox link no longer works.
I have tried chrome, IE, and firefox and all of them have some form of error when the download completes.
If there is something I should know for downloading both 2.2 (beta 9) and its hotfix please enlighten me
thank you!
			 
			
					
				Re: 2.2 beta
				Posted: Tue 14 Jan, 2014 4:46 am
				by FiSH
				the dropbox link doesn't work anymore because i deleted the files from my box.
what is the error message after the download completes?
i am inclined to believe that this is a antivirus issue and not a connection issue nor a problem with the download provider (google) because you say you can complete the download, and then the error pops up.
			 
			
					
				Re: 2.2 beta
				Posted: Tue 14 Jan, 2014 4:49 pm
				by AdmiralAvocado
				hey Fish thank you for the reply!
chrome & firefox say "unknown network error"
Internet Explorer either gets eternally stuck in a virus scan or glitches on the download and downloads to 500MB then reports an error.
I will try disabling my antivirus and downloading, will inform you of my results asap
			 
			
					
				Re: 2.2 beta
				Posted: Tue 14 Jan, 2014 5:43 pm
				by AdmiralAvocado
				all I had to do was disable my antivirus, download got through clean
			 
			
					
				Re: 2.2 beta
				Posted: Sun 26 Jan, 2014 5:37 pm
				by Lulgrim
				Posting beta 10, a bunch of changes included but mostly we want to see if the Vindicare infiltration stopped causing errors, so test the shit out of that before tournament weekend plz...
			 
			
					
				Re: 2.2 beta
				Posted: Sun 26 Jan, 2014 6:00 pm
				by Ace of Swords
				 Tactical Squad "Flamer" cost increased from 65/15 to 65/20
If I recall correctly it had an increased purchase time to compensate for the 15 power, reverse that one please?
Dreadnought "Assault Cannon Barrage" range decreased from 40 to 35
The dred has a huge deadzone, remove it? Because I hope there will be no disagreement, but the action range it has is fucking pathetic now, look at the screen please.
http://i.imgur.com/AdHCGfB.jpg 
			
					
				Re: 2.2 beta
				Posted: Sun 26 Jan, 2014 9:43 pm
				by Forestradio
				 Purifiers "Psychic Field" no longer does friendly fire.
The Emperor has granted us a blessing............
 
			
					
				Re: 2.2 beta
				Posted: Sun 26 Jan, 2014 10:51 pm
				by Broodwich
				I gotta say, aside from catas getting a bit more of a buff than I would say was needed, this is one of the best patches I've seen to date!
			 
			
					
				Re: 2.2 beta
				Posted: Mon 27 Jan, 2014 12:02 am
				by Faultron
				the older eldar firedragon and darkreaper pics were way better...different art style+ different from model look, and they look like dark eldar style art anyway, dont know why did u decided to change
			 
			
					
				Re: 2.2 beta
				Posted: Mon 27 Jan, 2014 5:33 am
				by Lulgrim
				One was a photo of a TT model and one was so shitty I couldn't even tell the origin... I think you may need eyeglasses...
			 
			
					
				Re: 2.2 beta
				Posted: Mon 27 Jan, 2014 10:13 am
				by Nuclear Arbitor
				unless he means that he likes Han's portraits.
			 
			
					
				Re: 2.2 beta
				Posted: Mon 27 Jan, 2014 10:34 am
				by Lulgrim
				Faultron wrote:the older eldar firedragon and darkreaper pics were way better
Faultron wrote:dont know why did u decided to change
 
			
					
				Re: 2.2 beta
				Posted: Mon 27 Jan, 2014 2:50 pm
				by Faultron
				Nuclear Arbitor wrote:unless he means that he likes Han's portraits.
yes 

 
			
					
				Re: 2.2 beta
				Posted: Tue 28 Jan, 2014 5:26 am
				by Elenneth
				Thank you for the upgrade, it's always a good thing nerf the tyr
Btw, there will be the possibity to change the hotkeys?
It's a little bit annoying to press G trying to train Fire Dragon and instead receiving DA...
Also is there a way to recall directly to the command center, without returning to it via minimap?