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				Re: DLC Replacers & Sterling's New Stuff
				Posted: Mon 19 May, 2014 3:40 pm
				by Lulgrim
				No IMO it didn't (can't re-check right now).
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Mon 19 May, 2014 4:16 pm
				by sterling
				The version I uploaded was a little bright at times but was tied to teamcolour. Definitely wasn't white. Are all associated textures etc copied in?
(Never seen anything show up bright white in game?? All the textures must be there otherwise it would be pink)
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Mon 19 May, 2014 8:58 pm
				by Indrid
				They look like this in-game atm:
{image removed]
That is with Death Guard scheme, which has no white-type colour.
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Mon 19 May, 2014 9:10 pm
				by Orkfaeller
				hm, might be the oclusion maps?
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Mon 19 May, 2014 9:43 pm
				by sterling
				I'd hazard a guess at that, you able to have a look at that Orkfaeller?
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 3:53 am
				by PhatE
				I like the loincloth...I demand more loincloths!
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 10:06 am
				by David-CZ
				Orkfaeller wrote:hm, might be the oclusion maps?
Not likely. Oclusion maps add shadows, his head practically glows. I think it's the emi map. But I could be wrong of course.
 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 11:59 am
				by Orkfaeller
				Yah, but the helmet shouldnt have emi maps, as far as I remember, will check.
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 12:15 pm
				by Indrid
				Please try and get this done guys, they're in the homestretch for 2.3 

 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 12:58 pm
				by Orkfaeller
				it was the emi.
Should be changed from chosen_plague_marine_emi or what ever it named right now  to default_emi in the model editor.
Cant upload anything myself right now.
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 1:31 pm
				by Aertes
				I thought they would come equiped with one handed bolters and be average in ranged and melee, but I see them with plasma pistols. What will their role be? a Nurgle version of the Khorne Chaos Marines?
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 1:59 pm
				by Caeltos
				They're pretty much anti-everything in melee the more time they fight over a prolonged situation, since their damage-over-time in melee stacks indefinately at the moment. 
However, they're extremely slow, and have no melee charge - but they have 750 health each. They're a unit you want to control and not have in the middle of your ranks. They're a very much potent anti-commander that don't rely on distruption to deal with them. Since all their DoT will be stacked on a single target.
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 2:02 pm
				by Orkfaeller
				Are they still going to get their green Plasma Pistols?
The ones Nikhel did?

 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 7:06 pm
				by Lulgrim
				Orkfaeller wrote:it was the emi.
Should be changed from chosen_plague_marine_emi or what ever it named right now  to default_emi in the model editor.
Cant upload anything myself right now.
Saying which model & material to edit would have helped but it's fixed now via random guess, looks fine.
 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 9:18 pm
				by Helios
				Can they be suppressed? Knocked down? Are they HI, or SHI and do they do lots of melee or power melee?
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 9:46 pm
				by Lulgrim
				Why don't you ask that outside the art release thread. Or better yet just read the existing discussion.
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 10:19 pm
				by Helios
				Lulgrim wrote:Why don't you ask that outside the art release thread. Or better yet just read the existing discussion.
Settle down there lolsgrim. If you want me to check the other thread, I will. No need to get all Gestapo to a simple question. Especially when Caeltos already elaborated on Aertes's inquiry.
 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 10:46 pm
				by Kithrixx
				Helios wrote:Lulgrim wrote:Why don't you ask that outside the art release thread. Or better yet just read the existing discussion.
Settle down there lolsgrim. If you want me to check the other thread, I will. No need to get all Gestapo to a simple question. Especially when Caeltos already elaborated on Aertes's inquiry.
 
... Lulgrim didn't get worked up though?
On topic, they look absolutely awesome. I'd love to see them with the yellow/green plasma guns, though.
 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Tue 20 May, 2014 11:44 pm
				by Lulgrim
				Yup just a neutral suggestion.
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Wed 21 May, 2014 2:09 am
				by Wise Windu
				The Death Skulls deff dread shimmers or flickers blue in game. Not sure what the cause of that might be. Added 2 pictures to show that it changes.


The skull banner on top also turns blue sometimes.
 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Wed 21 May, 2014 5:06 am
				by Lulgrim
				Flickering generally means you put two overlapping models on it.
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Wed 21 May, 2014 11:32 am
				by Orkfaeller
				Hm, hard to tell from static pictures, but it might be a case of two identical models stacked on top of each other?
Edit: whoops, didnt notice Lulgrim
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Wed 21 May, 2014 11:58 pm
				by sterling
				Again, texture paths had gone a bit squiffy - overwrite with this one and all should be fixed.
http://www.mediafire.com/download/uv4difp4w6453vc/deathskull_dread2.model
Also got an update for the Blood Angels "DLC" pack - will upload this weekend.
Death Company Assault Marine

Death Company Sergeant

Devastator Marine

 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Thu 22 May, 2014 11:16 pm
				by Batpimp
				amazing
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Sat 24 May, 2014 1:00 pm
				by sterling
				Space Marine pack updated with new models above (also sorted out an error with the Blood Angels marine helmet)
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Sat 24 May, 2014 9:57 pm
				by sterling
				First post updated with a whole lotta Chaos...

 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Sat 24 May, 2014 10:19 pm
				by David-CZ
				That's one nasty looking Havoc. All the models look great. Amazing work, as expected.
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Sat 24 May, 2014 10:59 pm
				by ChrisNihilus
				Very good work!
			 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Mon 26 May, 2014 1:13 pm
				by sterling
				More Steel Legion stuff - much happier with the gas mask now - think they are looking sufficiently different to Krieg now too.
Guardsman

Sgt

UPADTE - more Steel Legion
General

Inquisitor

Stormtrooper

HWT

Ogryn Bonehead

 
			
					
				Re: DLC Replacers & Sterling's New Stuff
				Posted: Mon 26 May, 2014 3:43 pm
				by ChrisNihilus
				The coat need to be much longer. Why did you cut it?
The only real difference between Krieg and Armageddon Guardsmen is the colour of the coat and the absence of pauldrons.
The main differences between the armies are in the other units (awesome work on them btw)