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				Size of Download
				Posted: Sun 24 Mar, 2013 12:53 am
				by Nuclear Arbitor
				I think it's time to look at the size of the downloads. I know that some members of the community have issues with repeatedly downloading the full install and it's really not necessary to do so every-time.
the downloads basically consist of three parts, maps, data, and art, with maps and art being the two biggest, size wise, and changing the least often. the maps in particular are huge and some of them have turned out to be bad. those that are bad should be removed but a lot of space could be saved by moving a selection of decent to good maps into a separate download. this allows people to get new and updated maps, as well as the best of the maps of war pack, without downloading 800 MBs of stuff. ideally the art would also be split out but my understanding is that that would be significantly harder.
			 
			
					
				Re: Size of Download
				Posted: Sun 24 Mar, 2013 1:42 am
				by Caeltos
				Remember, it's a beta. You should be able to play on the previous version just fine if you don't want to update. 
Either way, once the beta is done (Patch finalized) there should be less consecutive patches either way. 
Also one thing with full installer is just to ensure there's nothing that can go wrong. We had previous versions, and there were so frequently people not picking multiple versions that were required to work with one another, so they had some ... issues so to say with the mod, like black boxes and other turn-offs.
			 
			
					
				Re: Size of Download
				Posted: Sun 24 Mar, 2013 2:20 am
				by Nuclear Arbitor
				i don't have any issues but i've seen people talking about it. the issue with using old versions is that other people don't and then you can't get a game. there also a very small chance for issues if you just split the maps and the art/data.
			 
			
					
				Re: Size of Download
				Posted: Sun 24 Mar, 2013 7:32 am
				by Lulgrim
				Frankly I just don't have time to customize the installer every time. So basically you can choose a better installation or getting the actual mod...
			 
			
					
				Re: Size of Download
				Posted: Sun 24 Mar, 2013 11:35 am
				by Indrid
				It's not even 500MB...
I understand not everyone has a good internet connection but with just basic broadband that's not a big deal.
I agree that some of the poor maps could be removed though; Skull Masha Brackens, Maiden Forums to name two.
Now that we have people working on maps we can stand to be less tolerant of poor ones.
			 
			
					
				Re: Size of Download
				Posted: Mon 25 Mar, 2013 12:59 am
				by Nuclear Arbitor
				the issue isn't just download speed. one person mentioned that they have a 20GB per months bandwidth cap. given what lulgrim said though i think the best that could be gotten out of it at this point is the removal of the shit maps though.
			 
			
					
				Re: Size of Download
				Posted: Mon 25 Mar, 2013 1:07 am
				by Indrid
				Well that is unfortunate for them indeed.  I'm amazed such a low download cap still exists, if there is a cap at all it is usually 10x that in the UK anyway. I assume they have the choice of absolutely no other ISP if they are putting up with it.  But really, ~400MB is really nothing nowadays and it's not fair on the team to account for such unusual situations of draconian download caps.
			 
			
					
				Re: Size of Download
				Posted: Mon 25 Mar, 2013 1:55 am
				by Nuclear Arbitor
				oh, i agree. i wouldn't have brought this up at all if it wasn't for that.
			 
			
					
				Re: Size of Download
				Posted: Mon 25 Mar, 2013 9:19 am
				by Lost Son of Nikhel
				The Download size could be lowered a bit erasing all the not-used art, or making it as a separate download for modding purposes.
For example, erasing all the non-used heads from \Data\art\race_chaos\troops_wargear\heads we can gain ~20 MB.
			 
			
					
				Re: Size of Download
				Posted: Sun 31 Mar, 2013 4:56 am
				by Shas'el Doran'ro
				How can a few selective people decide if a map should be removed or not? I for one like some of the maps other people dislike, and it would sadden me to see some of these maps be removed. I have one in mind; the large 6p map Return to Golgotha, I know some of the other players don't like this map but I don't see that reason enough to remove it.
If maps should be removed from the builds we should make a poll-vote.
Though I would agree with Indrid that 'Skull Mesha Brackens' is kind of bad (it's basically just like a huge maze).
			 
			
					
				Re: Size of Download
				Posted: Sun 31 Mar, 2013 5:20 am
				by Lulgrim
				The same way a few select people decide everything else about the mod too...
			 
			
					
				Re: Size of Download
				Posted: Sun 31 Mar, 2013 7:36 am
				by Nuclear Arbitor
				personally, i consider Golgotha pretty decent; it's not one of the ones i was thinking of but i can't remember their names. some of them are blatant though, one can tell just by looking at the previews.
			 
			
					
				Re: Size of Download
				Posted: Thu 23 Jan, 2014 3:15 pm
				by FiSH
				just watched maestro's newest cast, and was thinking... can selenon fissure be removed? this map is just terrible.
			 
			
					
				Re: Size of Download
				Posted: Thu 23 Jan, 2014 3:32 pm
				by Broodwich
				No-one likes golgotha because you are t2 by the second engagement
			 
			
					
				Re: Size of Download
				Posted: Thu 23 Jan, 2014 4:21 pm
				by Sub_Zero
				If you don't like it then don't play. What is the point to remove maps? More maps = more fun
			 
			
					
				Re: Size of Download
				Posted: Thu 23 Jan, 2014 6:56 pm
				by Vapor
				It would be awesome if someone made a redux version of Selenon Fissure, because nobody plays that map as it is.
			 
			
					
				Re: Size of Download
				Posted: Fri 24 Jan, 2014 5:46 am
				by Lulgrim
				Selenon is a retail map so no, we can't remove it...
			 
			
					
				Re: Size of Download
				Posted: Tue 28 Jan, 2014 5:09 am
				by SirSid
				Even though this thread was necroed for a  map complaining party  i would like to point out again that  the Downloads can be a problem for some players  ( myself included ) 
Now  i think they do a great job of not  updating the mod to offten. However  in this community Beta  is NOT a option it is manditory  u must have the lastest beta  about 2  or 3 days after it  is  uploaded or  u are playing by yourself. Not really suprising as this is a balance mod and most players want to contribute to the testing as much as they can. 
All in all i think the amount  of  downloads is fine and  i thank u guys very much for  changing to a less fast paced patching regiment. 
Some food  for thought . I have  10 gigs  per mounth this cost 82  buck's a mounth !!! Then once  i go over the 10 gigs  i am  charged  a flat rate  of  20 bucks PER GIG  over  10 gigs  for 2  more  gigs then it  jumps to 25  bucks  per gig  for  3  more  ( brining  me  to 15  gigs  for  197  bucks  ) after this  it's a PER MEG  charge  that  is fucking insane. I can't remeber what it  is  cuz  i have to stop using my  internet  if  i hit 15  gigs  ( i have had  500 dollor  internet  bills before when i am not paying atention and watching youtube alot  ) The  only  way around it is  to have  more than 1  line  , witch means  more than 1  hub device  ( they won't alow  u to run  2  lines  from the same  divice  ) this is a some what  of a fix  however  it  is a  450  buck purchus  then a secound  bill. 
So basicaly  i have to run 2  lines  to get 20 gigs  a mounth for  164  bucks  per mounth , at  crap speed , if  i go over  i get ass raped  and also thare was a  900 buck free to get the  hubs  , witch break all the fucking time  forceing me to repace them. 
So yes  500 MEG  is not to big a deal for  like  95  % of the players  but some  of  us get the short stick. 
And  prepare to be  pissed  off if  u live in the USA  cuz  they just  passed  a bunch of  laws  witch will basicaly  alow  internet companys  to limit bandwitch on hardline conections  ( ethernet/cabel ) also a VERY bullshit law witch will alow the  ISP providers some sort  of throtling rights   on server conections. It's really confusing  what the  ISP companys  are planing on doing  with this law  ( they have been pushing for it  for  years  ) but what most people are predicting is that they will be  charging a preimum to server holding companys to have thare  servers  at full speed  ( charging  valve a  fee  to alow  full bandwith to steam servers  for  eg. if they don't pay all conections to this server could be throtled  back  )
			 
			
					
				Re: Size of Download
				Posted: Tue 28 Jan, 2014 6:02 am
				by Lulgrim
				That's pretty fucked up... I'd get at least 350 mbit/s for that cost and 1000 mbit for a bit more, and this country is a sort of a backwater. I've used the interluls for about 20 years and I can only remember mobile data ever having monthly caps (it changed to unlimited as well maybe 5 years ago). Although back in the modem era you'd pay by the minute for using data...
Anyway on the topic, I guess maps could be split easy enough, art is slightly more work and on the other hand having several files to download could get annoying to users.
			 
			
					
				Re: Size of Download
				Posted: Wed 29 Jan, 2014 3:48 am
				by SirSid
				I think the  way u guys are doing  it  ATM is  fine ,   a "large" download  evrey mounth or so is not to bad. 
In the past it was more of  a  problem ( i think it was when u guys started making the beta more public  ) since having 4 or  5  back to back 300-500 meg  DL's  screwed up some players. 
also players who have  internet  like  i do understand we are the vast  minority and it is unfair to ask the normal city folk to change  for us.
			 
			
					
				Re: Size of Download
				Posted: Wed 29 Jan, 2014 4:17 am
				by Commissar Vocaloid
				Lulgrim wrote:That's pretty fucked up... I'd get at least 350 mbit/s for that cost and 1000 mbit for a bit more, and this country is a sort of a backwater. I've used the interluls for about 20 years and I can only remember mobile data ever having monthly caps (it changed to unlimited as well maybe 5 years ago). Although back in the modem era you'd pay by the minute for using data...
Anyway on the topic, I guess maps could be split easy enough, art is slightly more work and on the other hand having several files to download could get annoying to users.
Welcome to what is the West :p! Can't speak for the US, but in Canada, we're essentially monopolized in many areas and have ridiculous restrictions by two or three ISPs that control your cap and speeds heavily.
What's worse is that very little is done by the Government to monitor and control this to the point where it's only recently that they've been trying to attract foreign investment into say Mobile carriers so that they can encourage market competition and drive down prices. Believe it or not, we've got some of the shittiest cell service, to the point where people can pay upward of say $50-60 a month for a basic plan and only get as much as 500 mb of data (if not less). 
But that's just extra info and the last portion applies to more of the mobile services (though similar trends are found with ISP of course). So suffice to say, I can understand why some people would be very worried about patch updates. But, considering how the records been for the last few months, I don't think we've been all that bad for updates (whether it's frequency or size).
 
			
					
				Re: Size of Download
				Posted: Thu 30 Jan, 2014 1:39 am
				by SirSid
				Commissar Vocaloid wrote:Lulgrim wrote:That's pretty fucked up... I'd get at least 350 mbit/s for that cost and 1000 mbit for a bit more, and this country is a sort of a backwater. I've used the interluls for about 20 years and I can only remember mobile data ever having monthly caps (it changed to unlimited as well maybe 5 years ago). Although back in the modem era you'd pay by the minute for using data...
Anyway on the topic, I guess maps could be split easy enough, art is slightly more work and on the other hand having several files to download could get annoying to users.
Welcome to what is the West :p! Can't speak for the US, but in Canada, we're essentially monopolized in many areas and have ridiculous restrictions by two or three ISPs that control your cap and speeds heavily.
What's worse is that very little is done by the Government to monitor and control this to the point where it's only recently that they've been trying to attract foreign investment into say Mobile carriers so that they can encourage market competition and drive down prices. Believe it or not, we've got some of the shittiest cell service, to the point where people can pay upward of say $50-60 a month for a basic plan and only get as much as 500 mb of data (if not less). 
But that's just extra info and the last portion applies to more of the mobile services (though similar trends are found with ISP of course). So suffice to say, I can understand why some people would be very worried about patch updates. But, considering how the records been for the last few months, I don't think we've been all that bad for updates (whether it's frequency or size).
 
 U got that right  bud  
But it  gets worse. Not only is  it a strait  up monopoly but the goverment  dose  pay alot of atention to it  and makes alot of regulations for it  offten..... however they do this not for the people but for the fucking companys. Bell media is basicaly scam run by many people who hold power in the goverment. 
They have managed to push laws through that ban any company from any country other than Canada to build comunication infistructure of any kind. The reason they used  to push these laws through was  some insane bullshit about controling comunications  in the event  Canada  was invaded  by a foren power ( like the fact we  have  a total of 6  tanks  is not a problem but  the fact  we might not be abel to use cell phones is  ????? ) So with this they have managed  to have a  100 % monopoly on evreything. Other  companys are alowed  to use this  infistructure if they wish however  BELL MEDIA IS ALOWED 100% OF THE PRISE  POINT FOR THIS UN REGULATED. This  means  other  companys  can come  in however bell basicaly  sets the prise they much charge  by setting thare  usage for thare towers to the company insanley  high. 
The  only "compitition" they have  are a few  small time companys that only  serves  major city's and telus comunications  ( witch is  a questions  in it self  as  Bell seems to actualy own this company as well through a bunch of sneakey investors ) 
If  u  do not live in a major  city  in canada and have access  to cabel internet  u are forced to use this  evil company.