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				List of bad maps to remove
				Posted: Mon 15 Apr, 2013 2:57 pm
				by Indrid
				Let's get a list of terribad maps nobody plays that can be removed to help file size.  Now that some of us are working on maps, especially.
Suggestions:
(6p) Swamps of Slaughter
(6p) Skull Masha Brackens
(4p) Rock of Waaagh
(4p) Maiden Forums
Some maps are not played often but are still well put together (like Return to Golgotha) and they should probably stay for those that like them.
Thoughts?
			 
			
					
				Re: List of bad maps to remove
				Posted: Mon 15 Apr, 2013 4:40 pm
				by Kvek
				I think Skull Masha Brackens is a nice map.Swamps of Slaughter is a very bad map and should be removed.
			 
			
					
				Re: List of bad maps to remove
				Posted: Mon 15 Apr, 2013 5:31 pm
				by Ace of Swords
				Calderis river (very, very small map)
Sector 95
Small white walls 
Gorka morka boondoox
			 
			
					
				Re: List of bad maps to remove
				Posted: Mon 15 Apr, 2013 6:26 pm
				by Dark Riku
				River isn't that bad of a map.
It's not too small imo.
			 
			
					
				Re: List of bad maps to remove
				Posted: Tue 16 Apr, 2013 3:15 am
				by Nuclear Arbitor
				non-redux Armageddon.
			 
			
					
				Re: List of bad maps to remove
				Posted: Tue 16 Apr, 2013 3:41 am
				by Indrid
				The version Angry Bird made replaced the default Armageddon.
			 
			
					
				Re: List of bad maps to remove
				Posted: Mon 22 Apr, 2013 12:51 pm
				by Raffa
				Agree with all except Rokk of Waaagh.
Has so much potential, it's just too big. If someone could scale it down to say desert showdown size it would be a good map
			 
			
					
				Re: List of bad maps to remove
				Posted: Tue 23 Apr, 2013 3:33 am
				by Nuclear Arbitor
				apparently has pathing issues as well. i don't like the middle either way because it's so windy and narrow.
			 
			
					
				Re: List of bad maps to remove
				Posted: Tue 23 Apr, 2013 7:13 am
				by KanKrusha
				I like Maiden forums, is it fixable? I presume the reason people dont like it is the location of the victory point in the top Left corner and the power in the bottom right. Can they be moved? the nearby points would need to be moved a little too.
			 
			
					
				Re: List of bad maps to remove
				Posted: Tue 23 Apr, 2013 8:17 am
				by Indrid
				I just think Maiden Forums looks butt-ugly.  A chaotic mish-mash of asset themes, too much weather just for the sake of it and questionable point placement.
			 
			
					
				Re: List of bad maps to remove
				Posted: Fri 17 May, 2013 5:38 pm
				by Lulgrim
				What's the status on this list? Any consensus?
			 
			
					
				Re: List of bad maps to remove
				Posted: Fri 17 May, 2013 5:58 pm
				by Indrid
				Seems like Swamps of Slaughter and Rock of Waagh don't have any fans here.  A few standing up for the others, but I still never see them played.
			 
			
					
				Re: List of bad maps to remove
				Posted: Fri 17 May, 2013 8:57 pm
				by Lulgrim
				So what if we removed:
(4p) Maiden Forums
(4p) Rokk of Waaagh
(6p) Skull Masha Brackens
(6p) Swamps of Slaughter
And what of these?
(2p) Sector 95
(2p) Small White Walls 
(4p) Gorkamorka Boondox
And what of the FFA maps, are they just useless baggage?
			 
			
					
				Re: List of bad maps to remove
				Posted: Fri 17 May, 2013 9:32 pm
				by Dark Riku
				Remove:
(2p) Catachan Lowlands
(2P) High Risks
(2p) Tallarn Ravine
(4p) Gorkamorka Boondox
(4p) Maiden Forums
(4p) Rock of Waagh
(6p) Abadonia Canals
(and some other 6p maps are bad, but are fun to play casually on.)
Add:
Jarillo's Forge (aka Lost)
			 
			
					
				Re: List of bad maps to remove
				Posted: Fri 17 May, 2013 9:43 pm
				by Ace of Swords
				^I agree with all of the above and yeah, nobody plays FFA anyway, maybe only catachans lowlands could stay it was decent if it's the map i have in mind.
edit: nvm about catachans lowlands, i've confused it with catachans fortress which is an ok map, but lowlands just sucks.
			 
			
					
				Re: List of bad maps to remove
				Posted: Fri 17 May, 2013 9:48 pm
				by Indrid
				What's up with Tallarn?
Never heard of Abadonia, sure that's not a MoW map?
			 
			
					
				Re: List of bad maps to remove
				Posted: Sat 18 May, 2013 1:00 am
				by Lulgrim
				Abadonia is not in Elite.
			 
			
					
				Re: List of bad maps to remove
				Posted: Sat 18 May, 2013 3:24 am
				by Nuclear Arbitor
				it shows up on the list with the elite ones. not sure why though if you didn't include it.
			 
			
					
				Re: List of bad maps to remove
				Posted: Sat 18 May, 2013 1:11 pm
				by Raffa
				Yes plz remove all these maps. FFA maps are useless.
Except Rock of Waaagh. It's a great design just way too big. If someone could scale it down to desert showdown size it would be very popular as it looks stunning imo.
			 
			
					
				Re: List of bad maps to remove
				Posted: Sat 18 May, 2013 1:14 pm
				by Lulgrim
				it shows up on the list with the elite ones. not sure why though if you didn't include it.
Because you installed it separately? It's not on our changelog, I re-checked if it exists on my drive (nope), and all Elite installations are packaged from my folder so nuh uh.
Yes plz remove all these maps. FFA maps are useless. [...] Except Rock of Waaagh. It's a great design just way too big.
Well if the current version is useless we will remove it and put it back later if somebody fixes the map.
 
			
					
				Re: List of bad maps to remove
				Posted: Sat 18 May, 2013 1:25 pm
				by Lulgrim
				Dark Riku wrote:Add:
Jarillo's Forge (aka Lost)
Where do I get this?
 
			
					
				Re: List of bad maps to remove
				Posted: Sat 18 May, 2013 6:41 pm
				by Indrid
				
			 
			
					
				Re: List of bad maps to remove
				Posted: Sat 18 May, 2013 8:30 pm
				by Lulgrim
				Aah it was this one. Epic games during GROS. Going into next build.
			 
			
					
				Re: List of bad maps to remove
				Posted: Sat 18 May, 2013 9:49 pm
				by Dark Riku
				I have the mapsofwar installed. My bad on the Abadonia one.
			 
			
					
				Re: List of bad maps to remove
				Posted: Mon 20 May, 2013 10:16 am
				by RagingJenni
				Just a curiosity, does the reskins of maps take as much space as real maps? Because in that case get rid of the reskins and let the variety stay in there.
			 
			
					
				Re: List of bad maps to remove
				Posted: Mon 20 May, 2013 1:44 pm
				by MaxPower
				RagingJenni wrote:Just a curiosity, does the reskins of maps take as much space as real maps? Because in that case get rid of the reskins and let the variety stay in there.
Iirc they take as much space as the normal versions, because the reskins are maps of their own. 
Though I like some of the reskinned maps, but I think we don't need 2 or 3 reskins for 1 map. I'd say someone should make a poll and ask which reskinned version should stay in the mod.
 
			
					
				Re: List of bad maps to remove
				Posted: Mon 20 May, 2013 1:49 pm
				by Raffa
				Well considering how generally we play 15 or so maps and have been doing so for years..reskins are hugely welcome for variety to the game. Keep them all.
			 
			
					
				Re: List of bad maps to remove
				Posted: Mon 20 May, 2013 4:07 pm
				by Dark Riku
				DJ Raffa wrote:Well considering how generally we play 15 or so maps and have been doing so for years..reskins are hugely welcome for variety to the game. Keep them all.
 
			
					
				Re: List of bad maps to remove
				Posted: Mon 20 May, 2013 8:15 pm
				by Nuclear Arbitor
				i'd prefer new maps but even just the pallet change helps a lot.
			 
			
					
				Re: List of bad maps to remove
				Posted: Tue 21 May, 2013 12:48 am
				by Nuclear Arbitor
				Valhalla in its current form needs to go.